Third volume in a collection of 24 books, for anyone new to model railroading and wanting to build up a secure documentary base.
Summary:
- A GOOD PRESENTATION: Turning the layout into a board game p. 4
- FIRST NOTIONS: Words you need to know to play well p. 6
- THE BIG EXPLANATION: The fundamentals for a friendly game p. 8
- CAUTIONARY POINTS: Take good care of the equipment and the track p. 16
- Beautiful achievements: A steam depot and a terminus, for playing! p. 20
- Other solutions: Different and original options p. 24
- CONCLUSION: Shared pleasure p. 26